Halo 3 (2007)
The 'Finish the Fight' Climax, Forge Editor, and Xbox 360 Defining Masterpiece
Crafted by Bungie and launched by Microsoft in 2007, Halo 3 fulfilled the 'Finish the Fight' promise, completing the legendary original trilogy. Propelled by the largest entertainment launch in history at the time, it unites Master Chief, the Arbiter, and humanity in a desperate final battle on the Ark to eradicate the parasitic Flood.
The Forge Editor and Saved Films Innovation
Halo 3 empowered console players with the Forge sandbox editor, enabling real-time cooperative object placement and game type customization. Paired with the groundbreaking Theater mode allowing full spatial replays and screenshot capture, it spawned thriving community-driven custom games like Grifball and Infection.
Record Entertainment Launch and 14.5 Million Units
Generating over $170 million on its first day and surpassing blockbuster cinema openings, the title sold over 14.5 million copies. Martin O'Donnell and Michael Salvatori's majestic orchestral score crowned Halo 3 as the definitive flagship title of the seventh console generation.