Evil Genius Series
Demis Hassabis and Elixir's 1960s Spy-Fi Supervillain Lair Simulator
Crafted in 2004 by AI visionary Demis Hassabis at Elixir Studios, Evil Genius channeled 1960s James Bond cinema into a brilliant satirical lair-builder, excavating volcanic islands to hatch plots for global domination.
Demis Hassabis and the 1960s Villain Lair Aesthetic
Following his breakthrough at Bullfrog, Demis Hassabis founded Elixir Studios to construct an irreverent tribute to classic Sean Connery-era spy thrillers. Cast as a sinister mastermind like the monocled Maximilian, players excavated hollowed-out volcanic islands, configuring control centers, cryogenic holding cells, and gold vaults disguised beneath legitimate luxury hotel fronts.
Rube Goldberg Traps and Acts of Infamy
Defending against investigative parodies of James Bond (agent John Steele) relied on Rube Goldberg trap chains: gusting agents down corridors with industrial blower fans into bouncy walls and piranha basins. Concurrently dispatching yellow-suited henchmen on the World Domination map to steal the Mona Lisa and shrink the Eiffel Tower, it remains an immortal base-building classic.