GAP GAME ARCHIVE PROJECT

Edge Magazine

The Prestige British Monthly Treating Video Games as High Art and Design

United Kingdom · 1993 · media

Launched in 1993 by Future plc, Edge is the benchmark of video game criticism, celebrated for its minimalist aesthetic, anonymous collective reviews, and deep architectural analysis.

Edge Magazine

Maturing Video Game Criticism

Edge was founded in October 1993 to counter the loud, juvenile tone of 1990s gaming magazines. By adopting a refined aesthetic, high-end photography, and uncredited collective critiques, it championed video games as serious interactive art, earning deep respect among leading game designers worldwide.

The Elusive Perfect 10

Edge's 1-to-10 scoring system is renowned as the most exacting in the industry. Over three decades, only a handful of transformational titles—including Super Mario 64, Ocarina of Time, Half-Life 2, Halo: Combat Evolved, Dark Souls, Bloodborne, and Elden Ring—have ever received its coveted 10/10 score.

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